

Software Engineer
I'm Benjamín, a Software Engineer based in Chile. I currently work at Microsoft. Before that, I worked at startups and security companies, which taught me how to maintain products long-term, apply best practices, and keep a clear view of the big picture.
I studied Civil Engineering in Computer Science at Universidad del Bío-Bío. Beyond my day job, I'm passionate about using technology creatively — whether that's developing video games, making music, or creating content about software development.
I believe in building things that matter, writing clean code, and always learning something new. When I'm not coding, you'll find me experimenting with game engines, producing music, or sharing what I learn on YouTube and social media.
I love creating interactive experiences. I've built games with Unity and C#, handling everything from code to art and music.
I produce music as a creative outlet, using Logic Pro X and other tools to compose original tracks for my projects and beyond.
I share my knowledge and experiences through YouTube, TikTok, and other platforms — from dev tutorials to behind-the-scenes of my projects.
I enjoy contributing to and building open source projects. I believe in sharing knowledge and building in public.



Chile · Remote
Software development for Inside Security's application factory. Implementation of best practices and design and architecture patterns in software repositories. Secure software development.

Santiago, Chile · Remote
As a software engineer at Drizip, I helped develop and build the platform's infrastructure from its early stages. Over the years, I individually and as a team implemented many new features for the platform.
Concepción, Chile · Remote
I started as a part-time intern during my last year of university. During that time I helped create web platforms and mobile applications for two simultaneous projects.


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