Oso Desktop
A native desktop bear
2 min read
A small macOS companion I built in Swift. Oso follows the cursor, reacts to touch, and lets you create and save your own bears. Available on the Mac App Store.
11 projects
A native desktop bear
2 min read
A small macOS companion I built in Swift. Oso follows the cursor, reacts to touch, and lets you create and save your own bears. Available on the Mac App Store.
Multiplayer party games in the browser
Four browser party games for a room full of people, each on their own phone: trivia, word categories, drawing and hidden roles, with real-time multiplayer and content in English, Spanish and Brazilian Portuguese.
Procedural materials from node graphs
2 min read
A free web editor I built for procedural PBR materials, with readable node graphs, WebGPU previews, and texture exports.
GPU-Accelerated Simulations for the Web
2 min read
Five browser simulations I built with Three.js and WebGL: Boids, Reaction-Diffusion, Physarum, Curl Noise, and Fluid. Published as an npm library.
Video game
2 min read
The 3D stealth game I built for my undergraduate research project, from the bear model and animation to AI, music, and sound.
Video game
1 min read
A small Construct 3 game about a dog eating completos and running from an angry vendor. Made in an afternoon with MS Paint sprites and sounds recorded with my mouth.
Experiment
3 min read
My experiments with flocking and reaction-diffusion using Unity compute shaders, with predators, prey, and competing patterns.
Software development project
The e-commerce platform I built for a bicycle shop, including its storefront, inventory and order backoffice, API, and payment integrations.
Software Engineer
My full-stack work on a peer-to-peer car rental platform that launched in Chile and expanded to Mexico.
New free creative tools: make materials and sound effects in your browser.
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